Erik Elizalde

Technical Director

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Erik Elizalde
Erik Elizalde
Erik Elizalde
Erik Elizalde
Erik Elizalde

Technical Director

About Me

Technical Director with 8+ years of experience in Animation and VFX, delivering scalable pipeline solutions and artist-friendly tools.


Specialized in automating workflows, developing shot-aware systems, and integrating seamlessly with production tools like Katana, Maya, Houdini, Nuke, and ShotGrid. Strong track record supporting multi-site studios and high-profile shows, including Sonic Prime (Netflix), Avengers, Guardians of the Galaxy and others.

 

Fluent in English and Spanish, with excellent communication skills to bridge creative and technical teams across global productions.

  • I live in Canada
  • City New Westminster
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Professional Experience
Blog
June 18, 2025 Tip: Resolving Conflicts with git checkout –theirs

When working in a team, it’s common for two people to edit the same file and cause a conflict during…

June 17, 2025 Jira

Jira is a project management and issue tracking tool developed by Atlassian, widely used by software development teams, IT departments,…

June 4, 2025 Procedural Assets in Houdini

https://youtu.be/TqnajcNFKEM In my journey exploring procedural workflows in Houdini, I’ve built a fully procedural door asset a modular building block…

May 28, 2025 Cannon Ball Simulator (Unreal 5 blueprints)

I’ve been teaching myself programming and Unreal Engine 5 by studying official documentation and building small apps to put the…

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